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  • Chieh-Ju Tu, Shuen-Huei Guan, Yung-Yu Chuang, Jiann-Rong Wu, Bing-Yu Chen and Ming Ouhyoung, "Digital Restoration of Moldy Aged Films," in ACM SIGGRAPH 2007 Conference Sketches, pp. 85, 2007, San Diego, California, USA.[paper][BibTeX]
  • Shuen-Huei Guan, Dan Maas, Bing-Yu Chen and Yung-Yu Chuang, "NPR in Production: Animating the Sung dynasty painting ," in ACM SIGGRAPH 2007 Conference Posters, pp. 186, 2007, San Diego, California, USA.[paper][BibTeX]
  • Fu-Che Wu, Wan-Chun Ma, Rung-Huei Liang, Bing-Yu Chen and Ming Ouhyoung, "Domain Connected Graph: the Skeleton of a Closed 3D Shape for Animation," The Visual Computer, vol. 22, no. 2, pp. 117—135, 2006. [webpage][paper][BibTeX]
  • Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo and Jian-Bin Huang, "Skeleton-driven Animation Transfer based on Consistent Volume Parameterization," Lecture Notes in Computer Science (Computer Graphics International 2006 Conference Proceedings), vol. 4035, pp. 78—89, 2006, Hangzhou, China.[paper][BibTeX]
  • Wan-Chun Ma, Chun-Tse Hsiao, Ken-Yi Lee, Yung-Yu Chuang and Bing-Yu Chen, "Real-Time Triple Product Relighting Using Spherical Local-Frame Parameterization," The Visual Computer (Pacific Graphics 2006 Conference Proceedings), vol. 22, no. 9-11, pp. 682—692, 2006, Taipei, Taiwan.[paper][BibTeX]
  • Naoki Tamura, Henry Jonah, Bing-Yu Chen and Tomoyuki Nishita, "A Practical and Fast Rendering Algorithm for Dynamic Scenes Using Adaptive Shadow Fields," The Visual Computer (Pacific Graphics 2006 Conference Proceedings), vol. 22, no. 9-11, pp. 702—712, 2006, Taipei, Taiwan.[paper][BibTeX]
  • Cheng-Han Tu and Bing-Yu Chen, "jGL ES - a J2ME-based 3D Library for Mobile Devices," in Proceedings of IEEE 2006 International Conference on Consumer Electronics, pp. 221—222, 2006, Las Vegas, NV, USA.[paper][BibTeX]
  • Chien-Chang Ho, Bing-Yu Chen, Ming Ouhyoung and Jyh-Horng Chen, "Extended Cubical Marching Squares for Surface Extraction from Various Kinds of Volumetric Structure," in ACM SIGGRAPH 2006 Conference Abstracts and Applications, pp. 165, 2006, Boston, MA, USA.[paper][BibTeX]
  • Fu-Chun Huang, Bing-Yu Chen and Yung-Yu Chuang, "Progressive Deforming Meshes based on Deformation Oriented Decimation," in ACM SIGGRAPH 2006 Conference Abstracts and Applications, pp. 10, 2006, Boston, MA, USA.[paper][BibTeX]
  • Nien-Shien Lin, Ting-Hao Huang and Bing-Yu Chen, "View-Dependent JPEG 2000-based Mesh Streaming," in ACM SIGGRAPH 2006 Conference Abstracts and Applications, pp. 177, 2006, Boston, MA, USA.[paper][BibTeX]
  • Fu-Chung Huang, Bing-Yu Chen and Yung-Yu Chuang, "Progressive Deforming Meshes based on Deformation Oriented Decimation and Dynamic Connectivity Updating," in Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2006, pp. 53—62, 2006, Vienna, Austria.[paper][BibTeX]
  • Nien-Shien Lin, Ting-Hao Huang, Bing-Yu Chen, Yung-Yu Chuang and Ming Ouhyoung, "View Dependent Mesh Streaming based on Geometry Image and JPEG 2000 Standard," in Proceedings of Computer Graphics Workshop 2006, 2006, Taipei, Taiwan.[BibTeX]
  • Jeng-Sheng Yeh, Jen-Yuan Chiang, Ting-Hao Huang, Li-Fong Lin, Ming-Yang Yu, Jean Y.C. Tsai, Chung-Lin Wen, Liang-Kai Wang, Ding-Yun Chen, Yung-Yu Chuang, Bing-Yu Chen and Ming Ouhyoung, "Hand-Shadow Illusions and 3D DDR Based on Efficient Model Retrieval," in ACM SIGGRAPH 2006 Emerging Technologies, 2006, Boston, Massachusetts, USA. [webpage][BibTeX]
  • I-Chen Lin and Ming Ouhyoung, "Mirror MoCap: Automatic and Efficient Capture of Dense 3D Facial Motion Parameters from Video," The Visual Computer, vol. 12, no. 6, pp. 355—372, 2005.[paper][BibTeX]
  • Jeng-Sheng Yeh, Ding-Yun Chen, Bing-Yu Chen and Ming Ouhyoung, "A Web-based Three-dimensional Protein Retrieval System by Matching Visual Similarity," Bioinformatics, vol. 21, no. 13, pp. 3056—3057, 2005. [webpage][paper][BibTeX]
  • Bing-Yu Chen, Sheng-Yao Cho, Henry Johan and Tomoyuki Nishita, "Progressive 3D Animated Models for Mobile & Web Uses," The Journal of the Society for Art and Science (Proceedings of NICOGRAPH International 2005), vol. 4, no. 4, pp. 145—150, 2005, Morioka, Iwate, Japan.[paper][BibTeX]
  • Chien-Chang Ho, Fu-Che Wu, Bing-Yu Chen, Yung-Yu Chuang and Ming Ouhyoung, "Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data," Computer Graphics Forum (Eurographics 2005 Conference Proceedings), vol. 24, no. 3, pp. 537—545, 2005, Dublin, Ireland. [webpage][paper][BibTeX]
  • Bing-Yu Chen, Yutaka Ono and Tomoyuki Nishita, "Character Animation Creation using Hand-drawn Sketches," The Visual Computer (Pacific Graphics 2005 Conference Proceedings), vol. 21, no. 8-10, pp. 551—558, 2005, Macau, China. [webpage][paper][BibTeX]
  • Yung-Yu Chuang, Dan B Goldman, Ke Colin Zheng, Brian Curless, David Salesin and Richard Szeliski, "Animating Pictures with Stochastic Motion Textures," ACM Transactions on Graphics (SIGGRAPH 2005 Conference Proceedings), vol. 24, no. 3, pp. 853—860, 2005, Los Angeles, CA, USA. [webpage][paper][BibTeX]
  • Fu-Chun Huang, Bing-Yu Chen, Yung-Yu Chuang and Ming Ouhyoung, "Animation Model Simplification," in Proceedings of Computer Graphics Workshop 2005, 2005, Taipei, Taiwan.[BibTeX]

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