Remeshing is another application of volumetric representation.
Given a polygonal mesh (figure (c)), we first convert
it into a volume representation by sampling its distance
field and normals on a fine uniform grid. Applying CMS
algorithm to this volume gives a remeshed version of the
original mesh (Figure (d)), which has a better tessellation
than the input. For a better comparison, Figure (a,b) show
the close-up views of (c,d). Figure (e,f) show the remeshing
results for different values of threshold. This value affects the quality of remeshing.